I build syllabuses, develop STEM departments and design creative learning grounded in sound pedagogy, with a specialism in how schools teach and learn with AI.
I help people communicate ideas clearly through visual storytelling, presentations and branding, combining creative direction with words, images and motion.
Branding, messaging and presentations
Illustration, photography, film and motion graphics
I help schools put AI to work with a clear educational purpose. Start with what learners need to understand, design the experience, and check what they can explain and do for themselves.
This brings together my work in curriculum and STEM development, practical product design and clear communication. Together, we can build learning programmes, support your teachers and shape how AI fits into your school.
Build syllabuses, lessons and creative projects with clear learning aims. Decide where AI supports learning and where learners need to think, make and practise independently.
What we can build: A teaching sequence your team can adapt and use.
Teacher development
Practical workshops and coaching built around teachers’ own subjects: questioning, feedback, resource design and checking the quality of AI output.
What we can build: Lesson ideas and resources ready to try in the classroom.
Assessment and independent thinking
Design tasks that make learning visible through drafts, discussion, source checking and reflection. Help learners explain their decisions and demonstrate what they understand.
What we can build: An assessment approach that captures the thinking behind the work.
School leadership and implementation
Agree clear expectations for staff and learners, choose a manageable starting point and support a classroom pilot. Review the learning before deciding what to develop further.
What we can build: A practical pilot plan with a way to evaluate its value.
Career map · 1995 to now
My work and teaching history.
From early internet businesses and visual design to schools, creative workshops and software. Open a role or project to read more. Dates are approximate, and some roles overlap.
Study and trainingEmploymentContract / freelanceBusiness ownership
1995 to 1996
@Cafe NYC · Manager
Manager · trainer
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Managed @Cafe in New York during its first year, helping visitors understand the early web and supporting launches and IPO events. The work included events connected with MTV, Jackie Chan, Bill Gates, Jaron Lanier and Playboy, and combined technology, education, hospitality and communication.
1997
London College of Printing
3D animation course
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Studied 3D modelling and animation at the London College of Printing. This extended an existing graphic and web design practice into motion, spatial design and the technical construction of digital images.
1997
TV presenter
Chips With Everything
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Appeared as a technology panellist and presenter, including work on Chips with Everything for Sky TV. The role involved discussing the internet, digital culture and emerging technology for a general television audience.
1997 to 1999
Simply Internet UK
Creative director and trainer
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Worked across web design, client support, training and creative direction during the early commercial internet. Much of the role involved explaining unfamiliar technology in ordinary language and helping organisations establish their first useful presence online.
1999 to 2000
3D modeller
Freelancer
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Worked as a freelance 3D modeller, primarily producing visualisations for architectural projects. The work combined technical modelling, lighting, composition and image-making to communicate spaces before they were built.
1999 to now
Visual designer & 3D artist
Freelance practice · web, 3D, motion, graphics and presentations
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Maintained an ongoing freelance practice across graphic design, web, 3D, motion graphics and presentations. Through Full Comms, I was also brought in as a senior designer for project-based corporate work, including Snap-on and other corporate accounts.
2000 to 2003
Simply Internet Spain
Creative director and trainer
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Returned to Simply Internet after a year in Australia, joining its operation in Spain. The role continued the same mixture of design, technical support, training and communication while working with a different client base and cultural setting.
2003 to 2006
Da Vinci Art School
Fine art
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Studied life drawing and fine art at Da Vinci Art School over several years. The practice developed observation, proportion, composition and the discipline of working directly from a subject.
2003 to 2005
James Casey Photo
Photography and training studio
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Ran a photography studio in Barcelona, producing commercial photography and delivering practical workshops. The work covered image-making, client projects, studio management and teaching people how to use photography as a communication tool.
2006
Bournemouth University
3D animation & visualisation
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Studied 3D modelling, animation and visualisation at degree level at Bournemouth University. The course developed technical production skills while connecting image-making with narrative, design and spatial communication.
2007 to 2008
City College
Jazz piano
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Studied jazz piano at City College. This was a focused period of learning harmony, rhythm, improvisation and the practical discipline required to listen and respond while working within a structure.
2007 to 2008
Trinity College
Cert TESOL
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Completed the Trinity Cert TESOL to develop formal teaching skills and create opportunities to travel. The teaching framework later became useful beyond language education, particularly when adapting design and technology subjects for different learners.
2007 to 2012
Full Circle Films
Creative director
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Worked in-house across creative direction and technology consultancy. The role included improving digital workflows, streamlining the use of Google Workspace and helping the organisation choose and use practical systems more effectively.
2010 to 2011
Second Home
Photographer
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Worked as a primary photographer for Second Home's guerrilla marketing and advertising. The work included people, events and spaces, producing practical campaign material around its coworking community and public programme.
2012 to 2015
University of Brighton
BA Hons · Fine Art
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Completed a three-year BA (Hons) in Fine Art at the University of Brighton. The course focused on contemporary practice, critical thinking, research and the development of an independent body of work across different media.
2012 to 2016
Culture Shift
Workshop facilitator · project builder · mentor
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Worked with schools across Sussex, delivering workshops in careers guidance, mentoring and creative practice. The work used process-based activities to help young people explore ideas, build confidence and make informed decisions about education and work.
2013 to 2015
The Knowledge Academy
Instructor
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Delivered corporate and professional training across 3D animation, visualisation, filmmaking, photography and post-production. Courses covered tools including After Effects, Final Cut Pro and Adobe Photoshop, alongside practical instruction in production workflows and visual communication.
2013 to 2016
Hampstead School
STEM consultant, trainer & mentor
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Supported Hampstead School through STEM consultancy, workshops and mentoring. The role combined practical technology projects with guidance for students and staff, helping connect creative work, technical skills and longer-term educational choices.
2013 to now
Education consultant & trainer
STEM departments · curriculum and teacher development
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Developed and delivered education programmes for schools, universities and training providers. The work includes curriculum design, department development, teacher training and classroom delivery, with an emphasis on making creative and technical subjects accessible to different learners.
2015 to 2016
American Pacific School
Media, design and drama instructor
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Taught media, design and drama at American Pacific School in Chiang Mai. Classes combined practical production, visual communication and performance, giving students several ways to develop and present ideas.
2015 to 2018
London Academy Casablanca
Built STEM department · curriculum and instruction
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Designed and built the school's STEM department from the ground up. This included the syllabus, curriculum, teaching programme, equipment, working methods and physical learning environment, as well as delivering classes and establishing how the department operated.
2016 to 2017
iPad Artworks
Digital media workshops
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Created and ran a small workshop business using iPads to support creative practice in schools. Sessions treated the device as an accessible tool for drawing, photography, animation and storytelling, with the focus placed on ideas and process rather than the technology itself.
2017
Ratchapat University
Language instructor
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Delivered evening English sessions at Ratchapat University. The work focused on practical language use, conversation and adapting teaching to adult learners attending alongside their other studies and commitments.
2017 to 2018
Klerq / Threedeemee
3D modeller
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Managed the 3D function for a fashion visualisation platform. The role covered modelling workflows, digital garment and product assets, production standards and the delivery of consistent visual output for the wider platform.
2018 to now
Signal Maritime
Brand, data and product design consultant
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Provided ongoing design and consultancy across Signal Maritime and related companies. Work has included branding, data visualisation, product development, presentations, investor materials and retained support for complex commercial and operational communication.
2018 to now
Systems & product designer
Freelance practice · software, workflows and AI
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Maintained an ongoing freelance practice designing software products, operational workflows and AI-assisted prototypes. The work starts with an unclear practical problem and develops it into a system, interface or working product that people can test and use.
2018 to 2019
Khalil Gibran School
Media, design and drama instructor
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Taught media, design and drama following the work at London Academy Casablanca. Lessons used practical projects, visual storytelling and performance to help students develop ideas through several different forms.
2019 to 2022
Hartree Partners
Creative director / project architect
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Delivered a complete brand and communications project for Hartree Partners. The commission covered identity, website design, corporate communications and the structure of a coherent digital platform for presenting the organisation and its work.
2019 to 2024
Emotion Graphics / Pitchflow
Founder & lead designer
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Founded and led a small design practice focused on visual communication, presentation systems and digital projects. Work included corporate identities, pitch materials, investor decks and the practical design support needed to carry ideas across different formats.
2020 to 2024
Shipergy / LQM
Creative director · project architect
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Supported Shipergy and LQM with retained creative and project work in the shipping sector. This included brand development, websites, product communication, investor materials and translating technical or commercial information into clear visual systems.
2022 to 2023
Immersive Entertainment
Creative director
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Provided retained creative services for Immersive Entertainment over approximately one year. The work covered branding, website development and the design of a new platform supporting ticketing, sales and customer communication.
2023 to now
Vessel Check
Founder · CEO · product development
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Founder, CEO and developer of Vessel Check, a shipping compliance platform designed to make vessel screening clearer and more practical. The role covers product direction, interface design, development and the operational detail behind the service.
2024 to now
Sanction Check
Founder · CEO · product development
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Founder, CEO and developer of Sanction Check, a SaaS product for sanctions screening in the shipping sector. The work includes product strategy, workflow design, software development and presenting complex compliance information clearly.
2024 to now
UpNext.ma
Workshops in Morocco
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Developed UpNext.ma as an ongoing workshop initiative in Morocco. Programmes cover design, software engineering and creative practice, using practical projects to help young people and adults learn by making and testing ideas.
2024 to now
Lifelines
Founder · CEO · product development
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Founded Lifelines, a platform for mapping life events, relationships and experiences. The work combines product strategy, interface design and software development to help people see and communicate patterns over time.
2026 to now
Basepoint · Morocco
Director of Pedagogy
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Director of Pedagogy at Basepoint in Morocco, from approximately August 2026 to the present.
Workshops, talks and coaching built around what you want people to learn. We can shape a creative session, develop a syllabus, support your teachers, explore AI in the classroom or plan how a STEM department grows.
Bring a lesson or learning challenge. Together, we’ll design an activity, decide where AI is useful and plan how to check learners’ understanding.
Teachers · School leaders02
Technology through time
Explore how tools, from photography to AI, change the way we think, communicate and create.
Young people · Adults03
Designing creative learning
Build a workshop or syllabus around clear learning aims, practical activities and reflection, connecting technology with creative subjects.
Teachers · School leaders04
Making ideas visible
Use drawing, images, presentations and simple prototypes to explain an idea and share it clearly with others.
Schools · Teams05
Creative confidence and leadership
Use coaching, discussion and shared creative work to develop ideas, make decisions and support each other’s progress.
Educators · Teams
Schools · Organisations · Creative partners
Partnerships.
Schools, organisations and creative teams I’ve worked with across education, product design and communication.
Snap-on
Full Comms
University of Brighton
Photoworks
Culture Shift
Southern Screen
Hampstead School
The Knowledge Academy
Full Circle Films
American Pacific School
Contact
Get in touch.
If you’re exploring AI in your school, planning a workshop, developing a syllabus or STEM department, building a product, or looking for help communicating an idea, I’d be glad to hear from you.